Class RenderProgram

Hierarchy

  • Program
    • RenderProgram

Implements

Constructors

Properties

_inputs: {
    [key: string]: ProgramInputInterface;
}

Type declaration

geometry: Geometry
inputsKeys: string[]
pipeline: GPURenderPipeline
renderer: Renderer
shader: string

Accessors

Methods

  • Returns GPUBindGroupLayout[]

  • Parameters

    • shaderModule: GPUShaderModule

    Returns GPUFragmentState

  • Parameters

    • renderPass: GPURenderPassEncoder

    Returns void

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